IT'S ONE'S CALL
Exhibition area of collaborative work
black board, palstic mannequin, baby carriage, cloth, pills, pot, table, wood chair, memo book, printout papers.
This interactive installation turns an actual event happening to Yan-chin into a three-level game. The game begins with a brief setting description: Yan-Chin got his foot ran over by a baby doll stroller. To progress through the first level, gamers are encouraged to figure out what the possible scenario is based on their own experience of similar events. Gamers would not know Yan-chin’s perspective on what happened until the second level. For Yan-chin, the whole event revolved around his encounter with one woman carrying a stroller one day. When both of them were getting on the elevator together, this woman seemed unconcerned about letting wheels of the stroller go over Yan-chin’s foot. Yan-chin perceived this deed as her contempt for him being a single man without kids. The mission in the second level would require gamers to choose how to help Yan-chin deal with this situation between two different ways. If gamers think that Yan-chin’s reaction is resulted from persecutory delusion that can be solved with medication, they can feed pills to the transparent torso. If gamers concern about why people perceive the same thing differently and about how to make communication possible under this condition, they can tie a strip of cloth on the torso’s wrist to express the willingness to take action and to solve current problems. Then, game activities would culminate in the third level. Gamers would write down their reflection on the process of the game and learn about how members of Chi-Fang Care Centre respond to Yan-chin. What Chi-Fang puts in priority is more about understanding Yan-chin’s feelings and taking action with him to solve problems than setting up an arbitrary dichotomy on him, either a patient with symptoms or a victim being degraded. The game provides a space for gamers to immerse themselves in a miniature of society.
慈芳關懷中心是一個由精神障礙者和社區工作者組成的社群，我們相信成熟的關係與彼此面對承擔是相輔相成。自2011年起舉辦第一屆的社會瘋印藝文展，我們最美的藝術品是精神障礙者可以出現在台灣公共空間分享自身的生命故事或價值觀。我們選擇打破精障者用「我有病」，躲在我不能的自我污名；也鼓勵社會大眾不停在疾病的衛教知識包容我們有病就好，願意面對害怕不知道的事，往前跨出去摸到眼前的人，各有各的處境脈絡與樣貌。 -By 慈芳關懷中心